3 ms·
Dunno about gamedev, but in regular software development there's very little overtime (meaning most everyone just works 40 hours per week, unless you're in a sh
by burntoutfire 6y ago
Dunno about gamedev, but in regular software development there's very little overtime (meaning most everyone just works 40 hours per week, unless you're in a shitty/struggling company) and, if OT is needed, it usually compensated with time off work later (as opposed to extra pay).