4 ms·
I've seen demos of Jonathan Blow's language Jai where he shows how fast his current video game project in Jai compiles. He's doing the opposite of what you say:
by eska 6y ago
I've seen demos of Jonathan Blow's language Jai where he shows how fast his current video game project in Jai compiles. He's doing the opposite of what you say: just give all input files to one compiler invocation without headers or incremental compilation, in order to let it handle concurrency properly. He still ends up compiling at 1mil/s. The added benefit is that his program can get access to the entire AST and modify it during the build.