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Oh yeah, taking this for granted with C# all the time! This what made C# my go-to prototyping language. Circular dependencies might be "bad", but it takes more
by signaru 6y ago
Oh yeah, taking this for granted with C# all the time! This what made C# my go-to prototyping language. Circular dependencies might be "bad", but it takes more planning to avoid them when coding from scratch. C++ is also bit of a pain with this. Furthermore C# doesn't need an equivalent of C/C++ headers or Pascal's interface.