4 ms·
Very nice! A very good resource on collision detection is the book by Christer Ericson (2005). However it is more geared towards c++ realtime games. https://rea
by djmips 6y ago
Very nice! A very good resource on collision detection is the book by Christer Ericson (2005). However it is more geared towards c++ realtime games.
https://realtimecollisiondetection.net/ https://realtimecollisiondetection.net/
I appreciate this nice site too.
- smcameron 6y agoSeconded.
- vvanders 6y agoThat book is in my top 3 technical books of all time. It's basically data structures for 2D/3D space. It's also the only algorithms book I've found that actually has a whole section on how to write cache aware algorithms, pure gold.
- RossBencina 6y ago> That book is in my top 3 technical books of all time. If you don't mind me asking, what are the other two top books? > a whole section on how to write cache aware algorithms "Efficient Memory Programming" by David Loshin is worth a look.
- vvanders 6y agoArt of Electronics is one, would have to think about the third.
- d13 6y agoSeconded. Absolute genius
- hgs3 6y agoI learned a tremendous amount of information from that book. It's _the_ book to get if you're interested in collision and related spatial data structures.