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Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transpo
by krajzeg 6y ago
Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place.
It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle.
[1]: https://twitter.com/krajzeg/status/1304447134209585152 https://twitter.com/krajzeg/status/1304447134209585152
[2]: https://slipways.net https://slipways.net
- acdha 6y agoOh, neat – I'll take a look tonight!
- afterburner 6y agoWhy use ESDF instead of WASD Fun game btw.
- krajzeg 6y agoThe web version is a PICO-8 game. PICO-8 is a very constrained fantasy console (posted here on HN a few times). ESDF are actually the "player 2" keys of the "console", so they're easy to access from within, unlike the actual keyboard - letting me save precious code tokens (you only get 8192 for the whole game on the PICO-8) for actual gameplay.
- danbolt 6y agoI love the PICO-8 version as a way to spend time when waiting for a compile to finish. Thanks for making it!