3 ms·
None really, compilation is considered a branch/integer workload and has been that way for decades. Its a lot of tree traversals, and short string manipulation.
by StillBored 6y ago
None really, compilation is considered a branch/integer workload and has been that way for decades. Its a lot of tree traversals, and short string manipulation. One of the bigger boosts in recently memory were the "fast strings (rep mov*)" implementations about 10 years ago.
Single core compilation is actually a fairly good metric for general purpose performance. Of course it scales almost linearly with core count too.