2 ms·
It depends on your app, but for me, cocoa didn't quite cut it. Given my app uses some shaders.
by adamnemecek 6y ago
It depends on your app, but for me, cocoa didn't quite cut it. Given my app uses some shaders.
- auggierose 6y agoYou can write Metal shaders and call them from Swift. I'd say that is easier than to write your own UIKit ;-)