2 ms·
I think the main reason for Apple to go with Metal was that OpenGL has a lot of legacy baggage that they didn't want to support with their custom hardware. And
by akmarinov 6y ago
I think the main reason for Apple to go with Metal was that OpenGL has a lot of legacy baggage that they didn't want to support with their custom hardware.
And also being able to synergize hardware and software, which they love doing.