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> The problem isn't so much the bandwidth but the serendipity. It is what I meant. Can the "hallway track" experience somehow be simulated in VR or MMORPG to i
by segfaultbuserr 6y ago
> The problem isn't so much the bandwidth but the serendipity.
It is what I meant. Can the "hallway track" experience somehow be simulated in VR or MMORPG to improve the interactivity between participants? It doesn't sound like a practical idea, sure, but I don't think it's stupid enough to be excluded from investigation.
On second thought, a simulation in video games isn't a particularly new idea, there must be a good collection of researches and conclusions already. I should look it up on Google Scholar someday to answer my own question...