3 ms·
He was saying fixed foveated is not a significant improvement if you set it to a level that isn't perceptible. You can easily tell when games have it cranked u
by jayd16 6y ago
He was saying fixed foveated is not a significant improvement if you set it to a level that isn't perceptible.
You can easily tell when games have it cranked up and the quality drop off at the edge is very severe. Perf improvements are only moderate.
- taneq 6y agoOh, I missed that part then. Yeah, fixed foveated rendering is a quick and dirty hack, and only really useful on cheap headsets with terrible optics which waste a lot of pixels due to distortion. The proper solution is to improve the optics (a la Valve Index), not use FFR. Eye tracking foveated rendering is much more useful but a bit of a pipe dream right now and still only gives a max improvement factor of 2-5x or something like that.