4 ms·
You could also make the "eye lag" part of the game mechanics. A bit like how your eye can take a second to adjust to darkness. Eyes would become an explicit per
by dmos62 6y ago
You could also make the "eye lag" part of the game mechanics. A bit like how your eye can take a second to adjust to darkness. Eyes would become an explicit peripheral device. I also think that the latency problem will be short lived: it's currently slow probably because we haven't had much interest in tracking eyes quickly.