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Reverse Engineering a North Korean Sim City Game
- ewired 6y agoChevron SimRefinery joins forces with North Korea Sim to create the ultimate oil & gas megacorp oppressive dictatorship evil simulator.
- yorwba 6y agoI get an "Error establishing a database connection". Here's an archived version: https://web.archive.org/web/20201003094412/https://digitalnk.com/blog/2019/04/21/reverse-engineering-a-north-korean-sim-city-game/ https://web.archive.org/web/20201003094412/https://digitalnk...
- sasaf5 6y agoThis article had been submitted 5 times before: https://news.ycombinator.com/from?site=digitalnk.com https://news.ycombinator.com/from?site=digitalnk.com
- usr1106 6y ago... without gaining any popularity on HN. I read it; it gives a nice case study of reverse engineering.
- Kaze404 6y agoGreat article. I'll add the blog to my favorites too, I've always been curious about technology in the DPRK.
- tW4r 6y agoIf I understand this correctly, even the DPRK related C# code is in English, they even use localization keys in English, interesting if the game itself was made in DPRK or China
- breakingcups 6y agoI'd say you misunderstood, since the game was developed in The Netherlands. > The game considered in this post is based on a Chinese version of a popular Android game developed in the Netherlands Here's their website: https://www.sparklingsociety.net/sparkling-games/city-building-games/city-island-2/ https://www.sparklingsociety.net/sparkling-games/city-buildi... It's not that unusual for Dutch developers to use English variable names in code.
- tW4r 6y agoYes, but I was talking about the DPRK specific code mentioned regarding the DPRK specific offline payments
- hakfoo 6y agoSo basically even in the DPRK you can't escape the microtransaction economy.