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SEGA lost the chance to dominate the home console market by the simple fact that Megadrive did not have sprite scaling and rotation. This fact meant subpar coi
by axilmar 6y ago
SEGA lost the chance to dominate the home console market by the simple fact that Megadrive did not have sprite scaling and rotation.
This fact meant subpar coinop conversions for SEGA'a flagship games like Outrun and Powerdrift.
Not that the Megadrive didn't do well. It did, but it could have dominated the console market if it could do a decent version of those pseudo-3d games.
- pezezin 6y agoThe SNES didn't have sprite scaling and rotation either, Mode 7 was limited to a single background layer.