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Since Minecraft got popular, people started using 'voxels' for any stylized game that builds objects out of cubes, even if it's still a 100% polygonal rendering
by skocznymroczny 6y ago
Since Minecraft got popular, people started using 'voxels' for any stylized game that builds objects out of cubes, even if it's still a 100% polygonal rendering and there aren't any algorithms like marching cubes or raytracing going on.
- tripzilch 6y agoThere's nothing about "voxels" that implies raytracing has to be used. And marching cubes is actually a method to get rid of voxels, in a sense. You don't use marching cubes if you want that ridged low-res voxel effect.