2 ms·
Personally having been to WWDC a couple times now, I'd think that it wasn't all too inappropriate to include in the cost. It is a very useful resource for prett
by silencio 18y ago
Personally having been to WWDC a couple times now, I'd think that it wasn't all too inappropriate to include in the cost. It is a very useful resource for pretty much any Mac/iPhone developer, and I know many who consider the sessions, the networking, and sitting down with engineers to talk over things to be worth more than what they paid for the conference. And to be honest, I don't think they missed the point much by including the cost of icons as well. It's part of the application. Some may do it in-house, others will pay for work. To not count it as part of the app is fairly unreasonable...what else would you be doing if you needed icons? Making your own? (Not always the best idea, and for some will waste more time for an inferior set of icons vs. just buying a decent set.) And well...if the RAM helped them be more productive, then so be it.
Maybe I would have had a separate "Optional costs, but ones we really thought were justified/important for what they gave us" category for those three that people seem to be taking the most offense from. Sure, you and some others may not be interested in spending $600 on icons or $3000 on a trip to WWDC because you don't need it for whatever reason, but many do. In fact, I'd say that would apply to a lot of apps on the app store now where I know/know of the developer(s), since I saw so many of them at WWDC with MacBook Airs.
It may be inaccurate to you, but I don't think it's that far off. Everyone's different, and this is just one case I don't think is that unique.