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>> They first need to start thinking in steps, loops, commands, ifs This is exactly what turtle logo does, with the modest, easily definable, straight-forward
by ticmasta 6y ago
>> They first need to start thinking in steps, loops, commands, ifs
This is exactly what turtle logo does, with the modest, easily definable, straight-forward goal of drawing cool pictures. I think one of the big mistakes we're making with kids is telling them "you can build awesome video games with almost no work". Well, a video game to my kids is Zelda or Halo. Nobody is building those games over an afternoon in scratch. Coding may be easier, but it's still hard work.
- jjeaff 6y agoYa, I think that is definitely important. You need to get started with something that can give you quick feedback. I remember one of my first little qbasic programs could output colors on the screen with different tones as it changed. It was probably 10 or 15 lines of code and hitting that key to run the program on a loop was like a little drug high. I was hooked and I could see the endless possibilities of what I could create by just modifying what I already had on screen. Had my first foray into programming been a terminal and a book about C, I most definitely wouldn't have stuck with it.