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Another great PSX 3D engine would be the Quake II port done by Hammerhead. It's more of it's own engine rather than a port, but it looked amazing for the time,
by bluedino 6y ago
Another great PSX 3D engine would be the Quake II port done by Hammerhead. It's more of it's own engine rather than a port, but it looked amazing for the time, and still does.
- Narishma 6y agoAlien Resurection is another one. It came at the tail end of the generation and was technically impressive.
- djmips 6y agoIs Doom PSX a 'great' PSX 3D engine? Or is it just a decent 3D engine with a popular game attached.
- andrewf 6y agoIMO it's just very well executed. The job was to get Doom's sprites and level geometry onto the PSX, and this happened in time for 1995's holiday season. PlayStation Doom had fewer framerate issues than most console Doom ports, and some nice extras (colored lighting). It preserved the aspects of the engine that Carmack valued most: subpixel correctness, perspective correct texture mapping, and diminished lighting.