3 ms·
Best description I heard is "miles wide but inches deep". The flight model is great, you get detected by your heat signature which depends on the power your sh
by 0-_-0 6y ago
Best description I heard is "miles wide but inches deep".
The flight model is great, you get detected by your heat signature which depends on the power your ship is using. You can turn off subsystems (like shields) to reduce your heat signature so you can't be targeted, or dump all the heat into a piece of metal that you eject from your ship and shows up on enemy radar. Mining is great too, but overall there's no overarching progression target. In good game design progression should open up new experiences, here (after you collect enough money, which can be done in a few hours) every part of the game is accessible, and none of them lead to anything worthwhile. You just keep doing the same things with more expensive equipment.