3 ms·
Uh, no, it's not. The shaders are clearly part of the work, so you need to make sure that the shaders are "dynamically linked"; i.e. can be replaced by the end
by formerly_proven 6y ago
Uh, no, it's not. The shaders are clearly part of the work, so you need to make sure that the shaders are "dynamically linked"; i.e. can be replaced by the end user with their own version in order to comply with the terms of the LGPL.