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Interesting. I think that argument is “people can’t usefully agree on common abstractions, why bother forcing a translation”. And so for users of scene graphs,
by boulos 6y ago
Interesting.
I think that argument is “people can’t usefully agree on common abstractions, why bother forcing a translation”. And so for users of scene graphs, it’s basically “well, we can all agree there’s a basic graph and bounding boxes are a thing” so you’re not giving up much.
But for UI, is the argument that it’s often more like drawing/painting, so you spend more cycles (in both mental and processing senses) on trying to express the thing you already knew you wanted to achieve?