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> I doubt pijul will make a dent in solving AAA game devs vcs issues though Pijul has the potential to do that, since patches provide a very easy interface for
by pmeunier 6y ago
> I doubt pijul will make a dent in solving AAA game devs vcs issues though
Pijul has the potential to do that, since patches provide a very easy interface for doing partial checkouts:
- just pull patches related to a particular part of the repository.
- don't pull patches related to artwork frequently.
Since Pijul patches always commute, this could work.
Additionally, I hear the new (unreleased) Pijul can split patches between a "transform part" (e.g. "I inserted 2Tb in file f, and deleted 1") and a "contents part" (e.g., "here, have your 2+1Tb: …").