3 ms·
absolutely this. Back in the early 2000s quality assurance was insane. A release is was working on (aaa title from a major studio) was blocked because players'
by malaya_zemlya 6y ago
absolutely this.
Back in the early 2000s quality assurance was insane. A release is was working on (aaa title from a major studio) was blocked because players' eyes were rendered incorrectly and you had to really zoom in to even see the glitch. And of course you had to find and fix all bugs before october, or else you won't be able to hit Christmas sales.
Once internet updates became the norm, it all became pretty much like the rest of software industry. (At least game companies still have QA departments, a lot of mainstream web companies have dispensed with those as well.)
- sumtechguy 6y agoOr as I tell my wife. I am playing my favorite game 'updating playstation'. I turn the thing on so rarely by the time I usually do turn it on there is 1-2GB of updates waiting. Glad I have a semi decent internet connection these days...