4 ms·
That's really not the only thing that changed. Games are also massively more complicated today. It's one thing for three people getting a 2.5 MB single player
by cedilla 6y ago
That's really not the only thing that changed.
Games are also massively more complicated today. It's one thing for three people getting a 2.5 MB single player DOS game reasonably bug free. It's an entirely different thing to get the 5 GB game made by a team of 100 or 1,000 people.
- rightbyte 6y agoMost of the size difference is assets anyway, right? Games today use off the shelf engines. It should be alot easier to make rubust games when most of the techincally hard parts are allready done.