3 ms·
SDP over sound seems pretty brilliant since it removes the weakest link of p2p connecting on a LAN. I'm excited to play with this - I think it could be a good s
by gfodor 6y ago
SDP over sound seems pretty brilliant since it removes the weakest link of p2p connecting on a LAN. I'm excited to play with this - I think it could be a good solution for a VR use case I am going to be working on where you want to stream a computer screen to a VR headset with minimal friction.
- Sean-Der 6y agoDo you mind expanding on the `weakest link of P2P connection` on a LAN? I am really interested. I was able to get stuff connecting without signaling via mDNS, and I am working on a RFC now to grow on that idea! * https://github.com/pion/offline-browser-communication https://github.com/pion/offline-browser-communication * https://sean-der.github.io/webrtc-uri/draft-seaduboi-webrtc-uri.html https://sean-der.github.io/webrtc-uri/draft-seaduboi-webrtc-...
- gfodor 6y agoI was referring from a usability standpoint - “go to this URL and hold your headset near your speakers” is kind of the best case scenario.
- dfischer 6y agoProbably don’t have to be too close considering range. Sadly and also cool.
- dfischer 6y agoI’m investigating similar things. Might just rely on a DHT and routing algorithm - I like Yggdrasil’s algo. https://yggdrasil-network.github.io/ https://yggdrasil-network.github.io/
- boomlinde 6y agoWithin a local network segment I there are less involved solutions to the discovery problem, such as link-local multicast.