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There is so much wrong with everything you're saying, but I am not going to spend the time to point it all out, especially since you seem to have thoroughly con
by bogwog 6y ago
There is so much wrong with everything you're saying, but I am not going to spend the time to point it all out, especially since you seem to have thoroughly convinced yourself that these assumptions are true.
But I'll just point this out:
> sell on multiple stores and comply with multiple sets of store rules just to access the same set of consumers is a massive disadvantage.
The only way this might be a problem is if all of the 1 billion+ iOS users were your customers, because then maybe some of them might decide to stop using the appstore completely, and maybe that'd happen instantly over night. Then maybe you'd have to publish your app on a second store (which would mean selling your app for a second time to those users who decided to leave the app store and never look back).
But regardless, if you have 1 billion customers, supporting a second or third for 40th store is not going to incur any significant costs. In fact, it might even lower them as most competing stores would likely distribute to both Android and iOS at the same time (Google Play would undoubtedly start selling iOS apps). Plus there will 100% be third party services for managing store pages across all the stores out there for a nominal fee (or even for free).
- zepto 6y agoThis makes no sense. If you are a new app developer and there was just one additional store, which had just 15% of user attention, you’d have to support it or lose 15% of potential revenue. This is more than likely as Facebook would almost certainly start selling apps directly through the feed.