3 ms·
Imagine you've coded a little game played by bots in which all of them are greedy and they compete aggressively. How do you set up incentives so that they willi
by airstrike 6y ago
Imagine you've coded a little game played by bots in which all of them are greedy and they compete aggressively. How do you set up incentives so that they willingly cooperate, without changing their definitions in the code?
Pointing the bots to a higher "moral standard" will not work unless they are programmed to follow it. But you can't refactor humans, sadly
- the_arun 6y agoYep, humans are not bots (no emotional properties). Moral standard applies to humans because of their EQ.
- agapon 6y agoNow imagine that the bots can learn and can modify their behavior. And eventually through chaotic trials some of them learn that even a small gang can defeat / out-compete a large number of un-associated individuals -- and thus satisfy the greed of each individual gang member. And then they would learn that for a gang to hold its member should observe certain rules. And that those who don't must punished and/or expelled. Because otherwise the whole gang would break up. And so on. And so forth. That's how modern societies came to be. Not through "intelligent design". But though competition, trial and error, learning and adapting.