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Just got the HPL2 engine from TDD to build on Linux/aarch64 right up until it needs to link against the FBX SDK. Only real PITA was getting Newton on ARM going
by ninefathom 6y ago
Just got the HPL2 engine from TDD to build on Linux/aarch64 right up until it needs to link against the FBX SDK. Only real PITA was getting Newton on ARM going. After that it was a few cmake hacks in HPL2, and a few symlinks in the lib/linux directory of the dependencies archive.
Looks like the culprits are "MeshLoaderFBX.cpp" and "LowLevelResourcesSDL.cpp" - any workarounds for FBX SDK would need to rework and/or replace those.