2 ms·
Special shout-out to JA:DG's asymmetric multi-player missions. eg: Team1 Goal: Take a picture of item on some desk (only one of your team has a camera), in a
by ramses0 6y ago
Special shout-out to JA:DG's asymmetric multi-player missions. eg:
Team1 Goal: Take a picture of item on some desk (only one of your team has a camera), in a building guarded by NPC's.
Team2 Goal: Assassinate High Value Captive in that same building guarded by NPC's.
Neither team knew what the other's goal was, and a squad-wipe was basically a guaranteed win for your side.
It added a huge amount of uncertainty and variety to multiplayer games, as there was never an optimal strategy.
While squad-wipe was guaranteed to be a win, pursuing a squad-wipe was generally much more "expensive" of a victory than what your opponent might be shooting for (eg: eliminating or retrieving a single objective).
Other descriptions here, but I've surprisingly never found a comprehensive list of multiplayer objectives when I've gone looking for them. (I distinctly remember "eliminate merc, eliminate npc, explode item, picture item, rescue captive, rescue item, ...and much much more!")
https://steamcommunity.com/app/283270/discussions/0/558754259349155479/ https://steamcommunity.com/app/283270/discussions/0/55875425...
https://steamcommunity.com/app/283270/discussions/0/558754259349155479/ https://steamcommunity.com/app/283270/discussions/0/55875425...