3 ms·
DRM is one example in which security by obscurity is almost universally bad, and even game publishers seem to agree, considering in how many games Denuvo and/or
by sascha_sl 6y ago
DRM is one example in which security by obscurity is almost universally bad, and even game publishers seem to agree, considering in how many games Denuvo and/or VMProtect has been deliberately patched out of just to see massive performance improvements as soon as initial sales die down. All it does is get you the extreme fans that want something right at release, and you'll capture that audience - most of the time at least - with or without DRM. All you're doing is making their experience worse.