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The article mentions one example that needs to use ASCII "rendering" because Bevy lacks 2D/3D rendering support. I'd imagine that not many projects have been b
by Zee2 6y ago
The article mentions one example that needs to use ASCII "rendering" because Bevy lacks 2D/3D rendering support.
I'd imagine that not many projects have been built on top of Bevy yet, due to the WIP nature of the rendering. Nevertheless this looks like a really great project, as a fellow hobby game dev this is pretty exciting and might be a great way to get to know Rust from an outside perspective.
Edit: Whoops, it looks like that might be just for the WASM support. My bad.