22 ms·
Rust with WebGL is pretty seamless today. I wrote a game for a gamejam using Rust, Wasm, and WebGL without any engine: https://kettlecorn.itch.io/wonder https:
by kettlecorn 6y ago
Rust with WebGL is pretty seamless today.
I wrote a game for a gamejam using Rust, Wasm, and WebGL without any engine: https://kettlecorn.itch.io/wonder https://kettlecorn.itch.io/wonder
It makes use of ‘glow’, a Rust library that lets you write regular OpenGL code that runs across desktop, mobile, and web: https://github.com/grovesNL/glow https://github.com/grovesNL/glow
- deleted 6y ago[deleted]