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>Right now this is a very expensive, multi-billion dollar toy with toy demonstrator apps and proof of concept games. We are far past tech demos and concept gam
by koiz 6y ago
>Right now this is a very expensive, multi-billion dollar toy with toy demonstrator apps and proof of concept games.
We are far past tech demos and concept games.
- mjparrott 6y agoFor example?
- blackearl 6y agoBeat Saber is the obvious answer with the most general appeal.
- Animats 6y agoRight. Beat Saber works because the virtual world does not rotate relative to the real world. That rotation is what induces nausea. The player is confined to a small box in the virtual world; they never move very far, and the virtual world is locked to the real world.[1] Games with that constraint are limited. You could do ping-pong. Shooting galleries. [1] https://www.youtube.com/watch?v=gV1sw4lfwFw https://www.youtube.com/watch?v=gV1sw4lfwFw
- blackearl 6y agoOk but it's not a tech demo or some proof of concept. It's a fully fleshed out game with high profile DLC and a strong mod community. Nausea has nothing to do with this.
- andybak 6y agoI'm not sure your understanding of VR motion sickness is quite right. Most people are completely fine with teleport locomotion which is sufficient for a huge class ofs games. Also cockpits seem to reduce nausea thus opening up another broad category. It's mostly smooth first person motion with strafing and smooth turning that is problematic.
- koiz 6y agoEcho Arena, onward, pavlov, beat saber, arizona sunshine, stormland, the climb, journey of the gods to name a few. oh and myst is coming, MYST.
- c0nfused 6y agoHalf-life alyx is wonderful. I cannot praise it enough. I played too much half-life in my college days and think of it as fun campy sci-fi. Stuff like press e to move this dead body is suddenly this viscerally horrific experience. You picked up a box of matches accidentally? Read the label. Found a pen draw something.
- mikepurvis 6y agoBut it's clearly not a mass market thing either— mass market is mobile games raking in millions, Switches selling out during quarantine, the upcoming PS5 launch, and Epic having splashy platform wars with Apple and Valve. Those are billion dollar gaming events which all have nothing to do with VR. There's no non-nerd out there who thinks "maybe I'll try VR", and goes into a store to buy... whatever it is, goes home to have a great time with it, and immediately tells their friends. No, it's Linus Tech Tips upgrading his water-cooled living room PC with a special USB3 card just to get enough bandwidth to all the peripherals: https://www.youtube.com/watch?v=HFuLvGf0g0c https://www.youtube.com/watch?v=HFuLvGf0g0c
- blackearl 6y agoI completely disagree. Quest and a game like Beat Saber are about as broad as you can get. Right out of the box you're swinging your arms around to popular EDM music. The price point is low enough to make it a solid holiday buy for a good amount of people as well. VR is also one of those things that you can show anyone and really wow them. It's not like handing a controller to a non-gamer and having them discouraged because they don't know how to use 2 joysticks.
- leereeves 6y agoMany games like Beat Saber, in which you move with the beat, have been popular fads, but home hardware for those games (like Dance Dance Revolution dance pads or Guitar Hero guitar controllers) has never been more than a niche product. VR needs more than that.
- MikusR 6y agoQuest also sold out during quarantine.
- pavlov 6y ago> "..."maybe I'll try VR", and goes into a store to buy... whatever it is, goes home to have a great time with it, and immediately tells their friends." This is definitely a thing that happens with the Oculus Quest already. The hardware is easy to use and the software library is pretty much in place now. A major marketing campaign could make it really take off. I don't have any insight into FB VR's decision to require the login on Oculus devices now, but my guess is that they consider the device to be ready for a mass market, and believe that the gains from the social graph will be worth the short-term pain of leaving early-adopter money on the table from here on.
- paulcole 6y agoThere was a time when everyone in America knew who Mario was. Is there anything in VR apps/games that’s even passingly familiar to 1% of average people? Personally, I know Myst has been ported to VR and that there’s some way to watch NBA games in VR but that’s about it.