3 ms·
Cameras are also nice for enabling pass-through views. Works much better than you might think on the Quest. My phone hasn't been working the last few days, so I
by Robotbeat 6y ago
Cameras are also nice for enabling pass-through views. Works much better than you might think on the Quest. My phone hasn't been working the last few days, so I've been watching videos (etc) in the Oculus browser with the passthrough environment, and I can walk around a bit and do stuff (brush teeth, etc) while watching a video on a large screen, and it's relatively practical (hand tracking is still annoying and largely 2D so it's still better to use a controller), but this could be improved with software updates and the improved Quest 2. The view is stereoscopic and so eye-hand coordination works basically flawlessly (much better than I thought it would).
It'd be sweet if someone eventually made a headset with pass-through view with high resolution and ability to choose wavelength (UV to IR, maybe even a phased audio array to visualize sound sources for the deaf).
If you could make the tracking cameras work in the Sun and figured out a way to harden the display (perhaps using a protective electronic shutter system) to sunlight, it'd be closer to a general platform.