2 ms·
By this logic, we basically still don't even have offline ray-tracing. Both Renderman and Hyperion have denoisers that Pixar and Disney use on feature films.
by rrss 6y ago
By this logic, we basically still don't even have offline ray-tracing.
Both Renderman and Hyperion have denoisers that Pixar and Disney use on feature films.
> And because we could not afford to render images to convergence, we needed to develop a robust denoising solution
> The denoiser is used on most production shots, and is run automatically unless disabled
https://www.yiningkarlli.com/projects/hyperiondesign/hyperiondesign.pdf https://www.yiningkarlli.com/projects/hyperiondesign/hyperio...
(The fact that Hyperion uses a denoiser does not mean that it isn't rendering via path tracing. Similarly, the fact that real-time rendering uses a denoiser does not mean it isn't rendering via path tracing. dealing with noise is the name of the game, and machine learning isn't somehow "out of bounds")