5 ms·
Even the 3080 is just able to render most modern games at 144 fps at fullhd (!) - and only barely able half of them at 1440p. There is no such thing as practica
by s9w 6y ago
Even the 3080 is just able to render most modern games at 144 fps at fullhd (!) - and only barely able half of them at 1440p. There is no such thing as practical 4k or 8k rendering, at least not at pleasent refresh rates and without party tricks (DLSS).
- mhh__ 6y agoThe 3080 can push 65 fps on average on Assassin's Creed Odyssey at maxed graphics settings in 4K (https://www.eurogamer.net/articles/digitalfoundry-2020-nvidia-geforce-rtx-3080-review?page=5 https://www.eurogamer.net/articles/digitalfoundry-2020-nvidi...). That's perfectly playable, and Odyssey isn't particularly well optimized (They've got it on full but it has lots of settings that you can turn down but make almost 0 difference to the details your eyes actually notice).
- formerly_proven 6y agoControl at 1440p is still just shy of 60 fps on the RTX 3080.
- gambiting 6y agoThe thing is....just play it without raytracing? I love control, it's a great game, but the raytracing is such a huge gimmick(in this game) that I don't really understand why it dominates every benchmark other than as a curiosity. I have an RTX card and raytracing on/off in Control is noticable....for the first 2 minutes. Then it just blends in with the rest of the look and I don't even notice those super expensive effects anymore. Switched them all off, kept the rest on ultra, can easily game in 1440p at 100fps+. The game is still incredibly pretty and has plenty of fantastic visual effects anyway.
- kaibee 6y agoThe real benefit from RTX will be on the game development side. A lot of games currently don't look that different with RTX off, because a lot of artist time goes into making sure that non-RTX (which are the majority of the player base by far) lighting/effects still look realistic.