2 ms·
Mark Ferrari (graphics artist on Lucasfilm games such as Loom and Monkey Island) said (roughly): "If someone gives you limitless resources and asks you to creat
by arexxbifs 6y ago
Mark Ferrari (graphics artist on Lucasfilm games such as Loom and Monkey Island) said (roughly): "If someone gives you limitless resources and asks you to create the Pietà, you will dabble in all fields and become expert in none. If someone gives you a stick and two pieces of string and asks you to create the Pietà, you will stretch that stick and those pieces of string as far as you can."
- Kye 6y agoI found this out with Minecraft and WorldEdit. I spent more time tinkering than building without any resource constraints in creative mode and with a tool to make huge changes. Survival mode, even with monster spawns turned off, forces a constraint, and all the cool stuff I've built happened there. I can't just lop off the top of a mountain and lay out a perfect rectangle or square building. It has to grow and evolve from the blocks I collect on the available landscapes.
- agumonkey 6y agoThere's a weird pleasure in having infinite option.. that quickly deviates into toxicity. On the other hand, solving small problems with constraints feels like a solid piece of acquired knowledge that makes you want to do more.