4 ms·
Human skin is translucent too. Real time Sub-surface scattering has existed for years and is now to making it into games. There's an excellent writeup here: h
by rangibaby 6y ago
Human skin is translucent too. Real time Sub-surface scattering has existed for years and is now to making it into games. There's an excellent writeup here:
https://therealmjp.github.io/posts/sss-intro/ https://therealmjp.github.io/posts/sss-intro/
Realtime reflections seem to be on their way too:
https://youtu.be/pNmhJx8yPLk https://youtu.be/pNmhJx8yPLk