4 ms·
This looks like Entity-Component-System[1] in game development. Entities are composed of components, and components are often stored vectorized. [1]: https://e
by thinxer 6y ago
This looks like Entity-Component-System[1] in game development. Entities are composed of components, and components are often stored vectorized.
[1]: https://en.wikipedia.org/wiki/Entity_component_system https://en.wikipedia.org/wiki/Entity_component_system