4 ms·
And apparently GTA V will be re-released again for PS5 in 2021. [1] Meanwhile, a huge portion of the revenue must be coming from microtransactions. The total c
by 4cao 6y ago
And apparently GTA V will be re-released again for PS5 in 2021. [1]
Meanwhile, a huge portion of the revenue must be coming from microtransactions. The total cost to unlock all the in-game content is estimated at GTA$700M, [2] while potential earnings are capped at GTA$500k per hour of playtime at most (GTA$300k is a more realistic figure). [3] At this rate, it'd take hundreds of hours of grinding to get past all the paywalls. And it also has to be noted that competing against other human players, which is what most GTA Online players seem to prefer, does not generate any significant income and in fact costs money. Players are also charged for being logged into GTA Online regardless of what they are doing, and these fees can reach GTA$40k or more every 48 min. [4] In-game currency may be purchased for real money at the rate of GTA$8M = (US)$100 (for the largest top-up available). [2] Unlocking all in-game content through microtransactions would cost $8,800 in real-life money.
1. https://blog.playstation.com/2020/06/11/grand-theft-auto-v-coming-to-playstation-5-in-2021/ https://blog.playstation.com/2020/06/11/grand-theft-auto-v-c...
2. https://gaming.stackexchange.com/questions/364182/how-much-gta-would-it-cost-to-buy-everything-in-gta-online https://gaming.stackexchange.com/questions/364182/how-much-g...
3. https://www.pcgamer.com/how-to-make-money-in-gta-online/ https://www.pcgamer.com/how-to-make-money-in-gta-online/
4. https://old.reddit.com/r/gtaonline/comments/90rehp/how_much_are_you_paying_for_daily_fees_property/ https://old.reddit.com/r/gtaonline/comments/90rehp/how_much_...