4 ms·
I've been using Fusion 360 for about a year for hobbyist projects. It's been intuitive, fresh, very capable and the learning curve was long-ish but not steep. A
by crispyambulance 6y ago
I've been using Fusion 360 for about a year for hobbyist projects. It's been intuitive, fresh, very capable and the learning curve was long-ish but not steep. A spacemouse makes it an absolute joy to work with once you get your motor skills adapted.
~ $300/year is not trivial, but it's more than reasonable if you're using it for "a lot" of stuff. I would say that 10+ projects in a year is using it a lot. CAM with FIVE-AXIS milling is a lot, needing to use the cloud for rendering is a lot. Simulation, generative design and custom extensions are a lot. If you're doing all of those things, you're definitely on the far edge of "hobbyist" and should be forking over some money.
- pbalau 6y agoTrue, I'm using it fairly often, but the only thing that affects me from that list is "Project storage is limited to 10 active and editable documents". And by that I mean I need to delete the crap I have there, I can survive with 1.