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> Besides that, e.g. Steam is extremely convenient; For me, Steam is basically spyware that I don't want on my laptop. It's actually a barrier to me playing ga
by esperent 6y ago
> Besides that, e.g. Steam is extremely convenient;
For me, Steam is basically spyware that I don't want on my laptop. It's actually a barrier to me playing games because when I (rarely) consider purchasing something then see it's in Steam, my usual reaction is not too bother. It's my computer, I don't want a 3rd party "store" managing my installs. I feel the same way about the windows store fwiw.
> installs are rapid and safe
Just like normal computer programs then?
> saves are synced across different machines
Possibly useful but not really important to me.
> mods are often well integrated with Steam Workshop, etc.
Didn't know about this one, interesting. But I've never found it hard to install mods for games in the past, without Steam.
Overall it's something I never needed and now that it's being pushed on me, I don't want it.
- novok 6y agoIn a game like rimworld where it can be typical to run with 30 or 50 mods at a time and swap out different ones, you need a system and steam workshop is that system.
- ThatPlayer 6y agoBut it's not the only system. Factorio, like Rimworld, has a huge mod scene and has it built into the game instead. Which has the advantage of working outside of Steam on a DRM-free (or not-steam) copy, which like another reply says, just makes Steam Workshop another form of lock-in on Steam.
- AngryData 6y agoExcept the forced updates can easily break mods and managing your mods with the steam workshop is garbage. Even the terminology is bad, subscribed doesn't mean download and install to me.
- mhh__ 6y agoWorkshop isn't perfect but it's a good enough solution for most games. Especially simulator games where the authors knew how to make a sim but have no idea how to handle mods (for example)
- novok 6y agoI think you can stick to a specific version if you want with rimworld, many mods are updated fairly fast although and even if they haven't been updated tend to work anyway.
- Merem 6y agoSteam Workshop is also part of Valve's "walled garden" strategy. Say that you bought a game off GOG and looking for some specific mods. If they aren't on Nexus, Moddb or some other website but only on Steam Workshop (where too many are), you won't be able to get access to them. So you either enter Steam's garden where they will try everything to make sure you won't leave...or you are out of luck.
- danielbarla 6y agoI hear you, and the privacy arguments are valid. Just to add, however: >> installs are rapid and safe > Just like normal computer programs then? No, not really. Compared with piracy, their servers are generally much faster than torrenting (with the exception of insanely popular items on torrents). The installs are usually one-click affairs, not needing to click through 5 pages of "next", and telling it to not try to install on the tiny C:\ drive SSD which doesn't have enough space. Installed games are listed in one place, and tend to uninstall instantly, which is not the case with most normal installers. Their installer manager can also do verification of game file integrity, which is surprisingly often a solution to people's crash problems. In terms of safety, viruses are a non-issue, unlike torrented games. I do get the privacy arguments, and tend to agree with those. A good alternative would be GoG, which has a decent catalog of games, and offers both offline, DRM-free installers (I believe this is still the case), or a Steam-style download manager for those that want the convenience. I'm unsure, but looking at the company behind it, I would argue they are "slightly less evil", and would probably make even their downloader more privacy-friendly. But really, I think this is all really just a case of whether our needs match that of the average bloke on the street. On HN, we tend to be very privacy-conscious, but I think it's important that basically _nobody_ outside of this niche gives one thought to how Steam is invading their privacy, or how DRM might be bad, unless they have a direct bad experience (e.g. not being able to launch a game offline). It's like the whole NoJS argument for websites - 99.99% of the world doesn't care, and unless your target audience is extremely skewed in this direction, they will not care about it.
- esperent 6y ago> their servers are generally much faster than torrenting That seems unlikely, at least for "much" faster. I torrent movies occasionally and even fairly unpopular ones often max out my download speed. Unless you're downloading something obscure, bittorrent is really fast.
- danielbarla 6y agoIt's quite possible that our experiences differ. For me, Steam is the one that regularly maxes out my line (at around 300 mbits/sec), while with torrents, I normally get around 1/10th of that. It may well be my VPN provider, though it does seem to depend on popularity, choice of exit endpoint, etc.