2 ms·
I think it's been easy to miss a lot of Valve's recent work since they haven't been cranking out games. Here are a few things since 2013 when DOTA2 was released
by pfranz 6y ago
I think it's been easy to miss a lot of Valve's recent work since they haven't been cranking out games. Here are a few things since 2013 when DOTA2 was released:
* SteamOS, Steam Machine, Steam Controller, Steam Link (2015) hardware, porting Steam, Source, and tooling to Linux (and patching Linux to improve gaming performance). Cross platform and streaming features. Facilitating porting of games to Linux.
* Source2 (2015) wrote a new game engine and ported DOTA2 to it. Neither is a small undertaking.
* HTC Vive VR (2016) hardware, software, tooling, and VR content. None a small undertaking.
* Valve Index (2019)
* Half-Life: Alyx (2020)
In addition, there were a few projects and games that never made it to market and a few I probably missed. I'm really happy to see them trying things nobody else is, even when they fail.
- Strom 6y agoOn top of all that Dota 2 is one of the best supported games in history, comparable only to the likes of World of Warcraft and Fortnite. It's not like they released Dota 2 and that was that. They've kept developing it to this day at a breakneck pace, including even swaping out the engine like pfranz mentioned.