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This is interesting, though I'm ready to move past the limitations of emulating real world single-screen setups. I want a virtual window manager where I can mov
by brainbag 6y ago
This is interesting, though I'm ready to move past the limitations of emulating real world single-screen setups. I want a virtual window manager where I can move and organize windows just like the desktop, but in 3D around me.
- istorical 6y agoThis was demo'd in the Facebook event today as something they are actively working on and making progress with. Seamlessly switch from VR (with browser or application window floating in a VR game/app) to passthrough camera into the real world (with the browser or application windows still floating in the exact same position in space.
- rektide 6y agoI too want a 50k x 10x virtual desktop.
- wlesieutre 6y agohttps://mspoweruser.com/facebook-infinite-office-virtual-office-space-vr/ https://mspoweruser.com/facebook-infinite-office-virtual-off... Pixel density isn't as high as what you'll get on a real monitor, but having lots of them ought to help make up for it. Carmack brought this up in his talk last night, apparently with the higher pixel count in the Quest 2 the quality is now limited by the fresnel lens optics, and they won't be able to just keep bumping the pixel count up to improve visuals. So it's not clear what the path is to higher quality VR is for them. People have made headsets with more exotic multi-element glass optical setups, but there are trade-offs for cost, weight, and likelihood of things breaking if you knock it off a table.