3 ms·
The 80€ games are a bit of a shock. This makes deciding between all digital (hello permanent 80 euro prices!) and drive edition something to contemplate. With
by wernerb 6y ago
The 80€ games are a bit of a shock. This makes deciding between all digital (hello permanent 80 euro prices!) and drive edition something to contemplate.
With this large price difference they are betting on a larger digital only share which will shrink the physical disk market.
- robotmay 6y agoUrgh I am not happy about N64 game prices making a return. Honestly most games these days are not worth that amount of money for their content. I, like many people, will most likely just wait until the inevitable 75% off sale on them a few years later. I still have a huge backlog to get through on the PS4 first anyway :|
- ksec 6y agoWell, that is sort of inevitable. Although Personally I still much prefer to have the Physical Disc for Games. You have at least 30% of the price from Retail as their Margin. That is covering wholesale, logistics, operation, shipping etc. By going Digital they could keep some of those 30% for themselves. Hence why the Digital Version of the Console is Cheaper, it is subsidised. Game Development cost is at all time high. Despite having much better Engine and Tooling. Gamers demand better graphics, physics, sound etc. And then people also expect the console price to be same. The only thing that has helped was the increasing number of Gamers. Sony has previously been quite clear and vocal about not killing the Retail market. Especially considering the Japanese value physical properties and still prefer to buy Disc whenever possible. So I am sure it isn't their intention to try and kill Retail, more likely being forced to do so by the market.
- Wowfunhappy 6y agoI am legitimately delighted to see prices go up. At $60, many AAA titles basically had to rely on micro-transactions in order to be profitable, which ultimately incentivizes game designers to create worse experiences. I'd much rather just pay what the game costs to create. I realize it's very possible publishers will continue to expand the use of microtransactions anyway, but, well, at least now they'll have the ability to not do that. Before, it was basically a lost cause. Also... game prices drop so quickly that if you're actually budget-constrained, there's a pretty easy solution, which is to buy everything on a ~3 year delay. This will of course likely require getting the version of the PS5 with a disc drive, which everyone should do, for exactly this reason. (Note also here that $60 now is not equal to $60 fifteen years ago, due to inflation.)
- Nullabillity 6y ago> I realize it's very possible publishers will continue to expand the use of microtransactions anyway, but, well, at least now they'll have the ability to not do that. Before, it was basically a lost cause. It was very much possible before too, just look at what the indie scene is capable of at much lower prices.
- Wowfunhappy 6y agoThe indie scene makes games at lower prices, but at much lower budgets. I love Celeste, but I also really enjoy games like Tomb Raider and Quantum Break which just need higher production values in order to be fully realized.
- awill 6y agoNever assume a developer will choose to be less greedy.
- avery42 6y ago> [...] at least now they'll have the ability to not do that. Before, it was basically a lost cause. Source?