4 ms·
Bad developer implementation. Games have had scalable graphics settings for decades.
by kcb 6y ago
Bad developer implementation. Games have had scalable graphics settings for decades.
- daveoc64 6y agoMy understanding is that there are balance concerns - if you're on a standalone device (i.e. Quest) that can't render complex smoke effects, you can see more easily than someone with a high-end PC that can.