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As an owner of Q1 all I wanted from Q2 was: - Reduce or re-distributed weight (neck/upper back ache remains an issue) Instead, what we got in the Q2 is the sa
by Someone1234 6y ago
As an owner of Q1 all I wanted from Q2 was:
- Reduce or re-distributed weight (neck/upper back ache remains an issue)
Instead, what we got in the Q2 is the same weight but a head-strap that's a substantial downgrade. That decision just compounds the Q1's most glaring weakness.
Then throw in the mandatory Facebook account, downgraded eye adjustments, side-grade screen, downgrade battery life, and a bunch of cost-cutting all over: You just killed Quest.
I've gone from recommending Quest to outright recommending against Quest. They should have taken some weight out of the headset and put it in a box that goes in your pocket, not kept the weight and made a bad head-strap even worse.
Even with the $50 headstrap "upgrade" it is still worse than the HTC Vive Deluxe Audio Strap which many Q1 owners including myself own (via 3D printed adapter).
- deleted 6y ago[deleted]
- moron4hire 6y agoI just used black electrical tape to secure the DAS to my Quest :)
- Someone1234 6y agoI've read many have had success with that strategy, particularly in the early days of the FrankenQuest. But these days you can buy the adapter on etsy for under $5 ($20 full kit), which will keep your stuff from needing to get tape residue on it.
- SubiculumCode 6y agoIts good that Facebook is over-reaching. We are in too early for one headset to be the only player in town. This will give others a chance to move into the space, I think. Looking at you Nintendo :)
- eugeniub 6y agoI would be shocked if Nintendo released a competitive (I.e. not Labo) headset in the next year.
- spicybright 6y agoRight? I can't imagine the R&D costs behind the switch, and, as big of a success that it is, I'm sure they're still making up the cost of that.
- warp 6y agoConsidering the success of the Quest compared to most other headsets.... I'm wondering of Sony is going to try to make the next PlayStation VR a standalone device. Sony is launching the PS5 in November this year, and there hasn't been any word on a new VR headset to go with it, but I imagine they're developing something new.
- modeless 6y agoI disagree with almost everything you said. Firstly it's not the same weight; it's 10% lighter. If you want a better head strap then you can get the official upgraded one and combined it's still cheaper than Quest 1. Tested's review [1] says battery life is the same, plus there's now a battery strap you can buy to double it and balance the weight distribution. Tested also says the controller tracking is not worse, audio is better, and all things considered the screen is a significant improvement. Then of course there's the extra RAM and upgraded SoC. The only serious downgrade here IMO is the IPD adjustment, but for the vast majority of people it's not an issue. In other ways it's a clear improvement. I won't be getting one as I have an Index, but this is going to sell more than any other headset. The tech and the price are both incredible. [1] https://www.youtube.com/watch?v=_x6lux6f_6g https://www.youtube.com/watch?v=_x6lux6f_6g Tested's review is the one to trust. Norm knows his stuff. Edit: Ah I see about the weight, you must have been talking about the weight combined with the upgraded headstrap, which does indeed make it heavier than Quest 1, by about 7%. I'll reserve judgement on comfort until I try it. Quest 1 wasn't exactly comfortable for me but it's about more than just the weight number.
- augstein 6y agoAccording to a Review by Ars Technica, the 10% weight saving comes from the flimsier headstrap. I also think Facebook is kind of admitting they messed up the headstrap, if they have to sell a proper one separately.
- modeless 6y agoThe reduced cost and increased portability make it clearly the right choice for the product IMO. Cost and convenience are the #1 and #2 barriers keeping people out of VR. Once people see the value they can decide to spend on the headstrap for upgraded comfort.
- Someone1234 6y agoThey didn't increase portability from the Quest 1 though. All they've done is forced the consumer to pick between portability but a bad user experience or no-portability, $50 cost, and a basically acceptable one. At least the Quest 1's headstrap was basically passable, this isn't.