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Blender is not currently a parametric modeler. I think there is some effort to add some parametric functionality, but it is a loooooooong ways away from that as
by mediaman 6y ago
Blender is not currently a parametric modeler. I think there is some effort to add some parametric functionality, but it is a loooooooong ways away from that as it's a complicated feature set.
Though it would be wonderful if Blender was eventually able to add this. It is probably not currently a priority for their financial sponsors though - CGI/game industry doesn't use parametric much.
- dheera 6y agoI use OpenSCAD for all parametric functionality.
- sokoloff 6y agoI used OpenSCAD for several years of hobby-Level 3D printing modeling. I switched to Fusion360 during lockdown and it was night and day more productive, especially for modeled threads, fillets, and constraint-based models.
- nraynaud 6y agoI think the modifier stack is a proto-modeling history, but good luck with advanced modelling operators like shell or sheet metal and assemblies
- justinclift 6y agoBlender has some extremely limited and outdated internals for solid modelling (NURBS) which are what CAD/CAM could be based upon. Some work was done in Feb 2020 to start bringing them up to speed, and there is a patch set for review: https://developer.blender.org/D6807 https://developer.blender.org/D6807 It doesn't seem to have received the needed reviewing though. Until that's done, there's not much hope. :( :( :( Note - this is just my understanding of it, as I was wondering similar about the state of solid modelling in Blender last week.
- agumonkey 6y agoBlender was barely a speckle on the map when it started it's now very capable. I'd bet 10$ it could grow a parametric whatever in 12 months
- dotancohen 6y agoI'll take that bet. You've got $10 if stock Blender supports parametric modeling on 18 September, 2021. You are invited to email me at my HN username @ gmail.com