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All successful companies, and these instruments are: 1) bonuses for successful work, which includes ability to resolve conflicts peacefully; 2) option to fire e
by lightgreen 6y ago
All successful companies, and these instruments are: 1) bonuses for successful work, which includes ability to resolve conflicts peacefully; 2) option to fire employees who don't work well, in particular, those who don't get along with the team and hire a replacement.
> I've never seen one that had specific systems for keeping tensions in check
It does not work perfectly, for sure. But in free-time opensource project, if you don't like something, you can always express this loudly, or just stop caring about this project, because leaving the opensource project is not a big deal.
Unlike employment, when if you quit or fired, you get a lot of stress, you are seriously motiviated to get conflict resolved.
Long time ago I read an interesting article about how hard is to be a manager in a terrorist organisation. You don't pay people money, at least not a lot, there's no contract, employees goal are likely very different from yours. They quit randomly, they do whatever they want, and it's hard to achieve some discipline. I think this is kind of similar environment as in open-source project (except, open-source contributers don't blow themselves up).
- codezero 6y agoAgain you’ve failed to provide a single example from your experience so I’m left to assume you have none. Sorry, it sounds like you have idealized views that don’t match with actually working at tech companies. Please don’t proselytize things that you have no experience with - it can be massively distracting and confusing for people who are in situations where your advice seems like pure gaslighting. Bonuses are not a way to ease interpersonal tension, in fact, they make them worse. If I’ve misread this in any way, please let me know, but don’t further waste my time with bullshit.