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The part about that "just being a game": Could you please explain that to my teenage self that bought 2 Games for 60 Dollar each (which was basically my gaming
by Argorak 16y ago
The part about that "just being a game": Could you please explain that to my teenage self that bought 2 Games for 60 Dollar each (which was basically my gaming budget for a year) and then falling prey to a scheme that is really "defective by design"? In the case of Operation Flashpoint, it actually meant buying a new DVD drive that was compatible with the games copy protection as well.
Sorry, gamers are costumers, too. More so: they are premium customers, buying one of the most expensive entertainment products that you can get. No, I don't want to discuss this: If I bought a game and the developer takes actions that may incorrectly flag me as a pirate and then decides to _play games with me_, he is a selfish smart-ass that doesn't know a prime rule of software development: your clever scheme almost certainly has failures. Which for me as a customer means: sorry, I'm not going to buy from you again. Garry might be in the position to do so, but its still bad.
And if Garry wants to vent his frustration, he can do so in other ways, instead of firing a shotgun blast that may mostly hit pirates, but some if his fans as well.
And as shown below: there are cases where legitimate customers must work around that 'bug' to play the game.