4 ms·
Nobody might care about the 3D cube but stuff like shadows under windows have a clear usability benefit. aka: knowing which window is on to of each other. Of co
by yoz-y 6y ago
Nobody might care about the 3D cube but stuff like shadows under windows have a clear usability benefit. aka: knowing which window is on to of each other. Of course in a tiling WM you don’t care about that but vast majority of people don’t want to use tiling WMs.
- mrob 6y agoWhy would I need to know the Z-order of overlapping windows? None of the windows I'm actively working with overlap (it would be too annoying to have them constantly blocking each other), and all the rest just have "background" status. I don't care how far they are into the background, so drop shadow is useless visual clutter.
- outworlder 6y agoClearly, you haven't seen non-power users working.
- yoz-y 6y agoYou are you. Other people work differently. If you want to hear how a power user uses overlapping windows I’d recommend listening to this ATP episode: https://atp.fm/96 https://atp.fm/96
- deleted 6y ago[deleted]
- toast0 6y agoWindows 95 style shadows are good enough for me.
- taeric 6y agoShadows don't need a compositor though, do they? At the least, affordances don't need a compositor. So, make the "active" border less soft and this is easily doable. (I feel like this is how things used to be?)
- yoz-y 6y agoSure. But people also like things to move smoothly and look nice.